With the NHL season now two months in, I’m sure everyone is as happy as I am that hockey is back in full swing. Just like with the last few seasons, Topps Skate is back as well with another year of digital card collecting, trading, and competition.
For those not familiar with Topps Skate, it is a digital app for mobile devices, licensed by the NHL and NHLPA, that allows users to collect and trade cards as well as compete in chase contests and live, real-time competition.
What’s that you say? Topps doesn’t make hockey cards? Topps hasn’t made hockey cards since 2004?
Well, you would be correct…if we were talking about actual, tangible cards you can touch, smell, and throw in your bike spokes. But in this case, we are talking about digital cards that exist virtually, in the mobile device world, floating through the air as little ones and zeros. Topps has had a license to produce the app and make card designs since 2016. I don’t recommend throwing your phone into your bike spokes.
This year’s app is quite different from last year and received a heavy design face lift. For those familiar with other Topps digital apps, it now looks a lot like the Topps baseball app, Bunt. But since we focus mostly on hockey, I wanted to take some time to give our readers a basic overview of the app and also give my take on Skate as a whole.